
- HOW TO DOWNLOAD AND INSTALL SHADERS 1.12.2 MODS
- HOW TO DOWNLOAD AND INSTALL SHADERS 1.12.2 CODE
NEI shows that the ID number for flowing salt water is 536
TFC+ water and leaves should now be recognized by the shader. Add the following text to that line: terrafirmacraftplus:FreshWater terrafirmacraftplus:FreshWaterStationary terrafirmacraftplus:SaltWater terrafirmacraftplus:SaltWaterStationary terrafirmacraftplus:HotWater terrafirmacraftplus:HotWaterStationary. Near the bottom (line 69) find the line that says block.10008 = flowing_water water. Add the following text to that line: terrafirmacraftplus:leaves terrafirmacraftplus:leaves2. Near the bottom (line 64) find the line that says block.10018 = leaves leaves2. Inside the folder find and open the file block.properties in a text editor. Unzip the Sildurs Vibrant Shaders v1.22. This will prevent z-fighting in tallgrass, leafLitter and other 'sprite' blocks. HOW TO DOWNLOAD AND INSTALL SHADERS 1.12.2 CODE
You can add this line of code to your gbuffer_textured.fsh file, preferably at the very start of the void main() Choose the shader you downloaded in Options -> Video Settings -> Shaders.Follow the instructions below to configure the shaders.This should be created the first time you launch Terrafirmacraft+ alongside Optifine. Copy the shader into your shaders folder.This guide has detailed instructions for registering TFC+ blocks with the Sildurs Vibrant Shaders and the Chocapic13 Shaders.
HOW TO DOWNLOAD AND INSTALL SHADERS 1.12.2 MODS
Copy the Optifine jar into your mods folder. Download Optifine for Minecraft 1.7.10 from.